![]() We've got three codes, so that allowed us up to 15 total device tests within our test period. Note also that, as with all Origin titles, we were limited to five device changes per game code per day (24 hours). ![]() Please be sure that you check this section for any questions as to drivers, test tools, measurement methodology, or GPU choices. This BF1 benchmark bears with it extensive testing methodology, as always, and that's been fully detailed within the methodology section below. We may separately look at CPU performance, but not today. Video cards tested include the RX 480, RX 470, RX 460, 390X, and Fury X from AMD and the GTX 1080, 1070, 1060, 970, and 960 from nVidia. ![]() In today's Battlefield 1 benchmark, we're strictly looking at GPU performance using DirectX 12 and DirectX 11, including the recent RX 400 series, GTX 10 series, GTX 9 series, and RX 300 series GPUs. This move comes at a bit of a cost, though our testing of Battlefield 1 has uncovered some frametime variance issues on both nVidia and AMD devices, resolvable by reverting to DirectX 11. The game still supports DirectX 11, and thus Windows 7 and 8, but makes efforts to shift Dice and EA toward the new world of low-level APIs. Battlefield 1 marks the arrival of another title with DirectX 12 support – sort of.
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